Teacher Refresher Course - (London) 11th session

11th Session: Warmers&Fillers

We started with this simple game:

7 - 19 - 18 - 8 / 8 - 22 - 8 - 8 - 18 - 12 - 13 /  18 - 8  / 26 - 25 - 12 - 6 - 7 / 4 - 26 - 9 - 14 - 22 - 9 - 8

Do you guess the message? Do you know what is the key?



Yes, exactly!! Each number corresponds to a letter of the alphabet, but starting from the end.

We talked about how important is to use warmers and fillers in the English class. Here you have some reasons:  

- To create a positive atmosphere for learning.
- Activating schemata
- Revision and recycling
- Language and communication

Now, see these examples of warmers. We did them and we enjoyed a lot. 

Warmer 1. Name 5 things.

Put students into 2 groups.
Give each group 3 slips of card, each with "name 5 + subject of your choice" written on them.
Groups have 3-5 minutes to write their lists of 5.
One student reads out one of their slips (not the list) and the other group has 30 seconds to shout out as many things that could be on the list as possible. For each correct guess the team gets 1 point.
The winners are the group with the most points. 









Warmer 2. Sentences in a hat.

Each student takes two cards with incomplete sentences on them and fills the gap to make the sentence true for them.
The cards are then all folded in half and place in a hat.
Each student then takes two cards from the hat.
Students mingle and ask question to try to find out who wrote the sentences they have.
Students then feedback to the class the information they have found. 



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